Hi, I am trying to do the same thing and am having trouble finding my way though.
Is there anything new or updated regarding controlling paths in an x and y?
The bones method seems unwieldy to me. And the duplicate path works but not in the intended way.
Thanks so much!
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Search found 1 match
- Fri Jan 24, 2020 10:27 pm
- Forum: DUIK | Rigging and Animation [After Effects]
- Topic: DUIK Bassel: Face rig - Modifying Paths
- Replies: 3
- Views: 19239