Part of Rig twitching
Posted: Wed Apr 22, 2020 6:18 pm
Hello! I have a weird problem that is hard to search for. Also i am fairly new to AE and Duik Bassel.
I have rigged my character according to instructions, everything went fine. I have put that composition into another one and a day later i noticed the leg of my character is slightly out of place and twitching.
When i go to the original composition and click on random things like hiding all layers it stops the switch.
If i go back to the second compostion and start the animation, the twitching starts again in that composition and in the original one.
The twitches seems to happen always on the same keyframes, but it changes when the process explained above is made.
It only happens with "foot 2" (the right one).
There is a walk cycle, but it is stopped and there's a small animation with the legs.
Here is a wetransfer for the file: https://we.tl/t-BDhtHmgGoo
The character is called "boneco_laranja" and the bug is persisting on the composition called "cenĂ¡rio". The other character, "boneco_rosa" was made the same way but doesn't have any bug.
Thank you in advance!
I have rigged my character according to instructions, everything went fine. I have put that composition into another one and a day later i noticed the leg of my character is slightly out of place and twitching.
When i go to the original composition and click on random things like hiding all layers it stops the switch.
If i go back to the second compostion and start the animation, the twitching starts again in that composition and in the original one.
The twitches seems to happen always on the same keyframes, but it changes when the process explained above is made.
It only happens with "foot 2" (the right one).
There is a walk cycle, but it is stopped and there's a small animation with the legs.
Here is a wetransfer for the file: https://we.tl/t-BDhtHmgGoo
The character is called "boneco_laranja" and the bug is persisting on the composition called "cenĂ¡rio". The other character, "boneco_rosa" was made the same way but doesn't have any bug.
Thank you in advance!