Reduce movement of one limb

Rigging, animation, import/export of characters, props and cameras comprehensive tool set for After Effects.
Forum rules
Please read these rules and advices before posting.
  • Before you ask any question about a tool, to avoid duplicates, please:
    1. Search for a solution in the available documentation for the tools.
    2. Some video tutorials and quicktips are available.
    3. You can make a search to see if your question has already been asked.
  • Thank you for giving a detailed and precise title to your topics, to help searching in the future.
  • We're very few people to manage this forum, please be patient if we're a bit long to answer.
  • Don't hesitate to answer to other people's questions! The goal of this forum is not only to have the Rainbox team answer users' questions, but to have everyone sharing and helping each other.
  • Finally, please always be polite, and keep in mind that all we want is sharing techniques and knowledge, helping each other.
Post Reply
Posts: 1
Joined: Sun Jun 28, 2020 6:04 pm

Reduce movement of one limb

Post by drewdog » Sun Jun 28, 2020 6:10 pm

Hi there, I've spent a fair bit of time looking for a solution on this but had no luck so far.

I've got the automated walk animation in place on my rig, and what I want to do is continue the walk animation - but heavily reduce the movement of one arm, so it remains in a specific pose during the walk animation.

Any help would be greatly appreciated!


User avatar
Posts: 912
Joined: Mon Jun 20, 2016 2:59 pm

Re: Reduce movement of one limb

Post by Duduf » Mon Jul 06, 2020 7:10 am

That's something I need to change in the walk cycle and future other cycles. For now it's not possible to adjust the limbs individually, so all you can do is to unlink the limb you want to change (just remove the walk cycle expressions from the controllers) to animate it by yourself.

It's in the todo list ;)

Post Reply