Hi there I think I may have come across a a bug in the auto-rig .
If I create a hominoid structure ,then select all of the structure then 'Auto-rig'
The 'spine 2' bone remains un parented .
Is this right and if I'm attempting a workaround what would you suggest I link it too?
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Auto-rig_bug? spine 02
Re: Auto-rig_bug? spine 02
Hi,
This is not a bug, it is how the Bezier IK used for the spine works
This is not a bug, it is how the Bezier IK used for the spine works
Re: Auto-rig_bug? spine 02
thanks for getting back to me monsior Duduf .
I thought it might be something like that.
I'll play around and work it out
I found some odd things happening when I tried changing comp sizes and put it down to the non parented spine structure
Thanks again for your considered hard work on these tools
John
I thought it might be something like that.
I'll play around and work it out
I found some odd things happening when I tried changing comp sizes and put it down to the non parented spine structure
Thanks again for your considered hard work on these tools
John