Scale z Depth

Rigging, animation, import/export of characters, props and cameras comprehensive tool set for After Effects.
Forum rules
Please read these rules and advices before posting.
  • Before you ask any question about a tool, to avoid duplicates, please:
    1. Search for a solution in the available documentation for the tools.
    2. Some video tutorials and quicktips are available.
    3. You can make a search to see if your question has already been asked.
  • Thank you for giving a detailed and precise title to your topics, to help searching in the future.
  • We're very few people to manage this forum, please be patient if we're a bit long to answer.
  • Don't hesitate to answer to other people's questions! The goal of this forum is not only to have the Rainbox team answer users' questions, but to have everyone sharing and helping each other.
  • Finally, please always be polite, and keep in mind that all we want is sharing techniques and knowledge, helping each other.
Post Reply
Posts: 23
Joined: Thu Sep 22, 2016 11:37 am

Scale z Depth

Post by benobeone » Fri Jun 21, 2019 10:14 am


When I use Scale Z depth on a layer in a comp with a panning camera I still get scale change. the amount it changes seems to be dependant on the amount of change in the x position.
This happens if I have the Dimensions separated on the camera or not.
Any idea why this may be occurring?

User avatar
Posts: 833
Joined: Mon Jun 20, 2016 2:59 pm

Re: Scale z Depth

Post by Duduf » Sun Jun 23, 2019 7:20 am

The scale is computed depending on the distance with the camera, so any move will change it.

This tool is entended only to be used only when you place the layers where you need them, and then to be removed to animate the camera.

Post Reply