Re: [Alpha] 16-Alpha-8 (10/03/2018) Available. Download it here.
Posted: Sat Mar 31, 2018 2:08 pm
(Désolé, je manque de temps pour traduire)
I've just made available the 8th Alpha version!
Click here to download it!
Some you may wonder why these versions are called Alpha and not Beta as usual when we ask people to test software. I'm just waiting to have implemented all features to call the versions Beta. This means when we will be in Beta test, we're going to just fix bugs but not change features. While we're in Alpha, we can still change a lot of stuff...
But it's nearly over! There are just a few more features to implement (and some to re-implement from Duik 15 which have not been transfered yet)...
There are three important new features since the latest Alpha I shared here:
Rookie mode: in previous versions, there were the expert mode (smaller UI), and the standard mode (all features and nice buttons). I've added a Rookie mode (which is the one enabled by default) in which the most advanced tools are hidden. This makes the UI smaller than the standard mode, but still very functionnal, as a great amount of work has been done to make the tools smarter and easier to use.
FK Overlap in the rigging tools, which you can see in action in the animation above (combined with the well-known Spring tool).
This is going to be a very useful tool for rigging tails and ropes... Let's watch what it can do.
Basic use:
With a shape and bones (this was done quickly with just some parenting, I think the tangents could be rigged to obtain a better curve):
And the third great new feature is the IK/FK Switch tool (in the animation panel/Tools).
Be careful, this tool won't work with IK created with a previous version. Actually, you may encounter some bugs when opening a project rigged with an older version of Duik 16, in this case, you may have to restart After Effects. This is just because those are Alpha versions, and the version management of the effects used by Duik has not been implemented yet. Of course, this will be done in the Beta and public release.
Let me know what you think of all these tools, this month I should have more time to work on Duik, and I hope to have implemented all the remaining features in the upcoming weeks.
Cheers!
I've just made available the 8th Alpha version!
Click here to download it!
Some you may wonder why these versions are called Alpha and not Beta as usual when we ask people to test software. I'm just waiting to have implemented all features to call the versions Beta. This means when we will be in Beta test, we're going to just fix bugs but not change features. While we're in Alpha, we can still change a lot of stuff...
But it's nearly over! There are just a few more features to implement (and some to re-implement from Duik 15 which have not been transfered yet)...
There are three important new features since the latest Alpha I shared here:
Rookie mode: in previous versions, there were the expert mode (smaller UI), and the standard mode (all features and nice buttons). I've added a Rookie mode (which is the one enabled by default) in which the most advanced tools are hidden. This makes the UI smaller than the standard mode, but still very functionnal, as a great amount of work has been done to make the tools smarter and easier to use.
FK Overlap in the rigging tools, which you can see in action in the animation above (combined with the well-known Spring tool).
This is going to be a very useful tool for rigging tails and ropes... Let's watch what it can do.
Basic use:
With a shape and bones (this was done quickly with just some parenting, I think the tangents could be rigged to obtain a better curve):
And the third great new feature is the IK/FK Switch tool (in the animation panel/Tools).
Be careful, this tool won't work with IK created with a previous version. Actually, you may encounter some bugs when opening a project rigged with an older version of Duik 16, in this case, you may have to restart After Effects. This is just because those are Alpha versions, and the version management of the effects used by Duik has not been implemented yet. Of course, this will be done in the Beta and public release.
Let me know what you think of all these tools, this month I should have more time to work on Duik, and I hope to have implemented all the remaining features in the upcoming weeks.
Cheers!