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Of course, you can still join us in other places!
To get support and talk about RxLaboratory and with the team, come here: https://rainboxlab.org/support/
Search found 3 matches
- Thu May 21, 2020 2:13 am
- Forum: DUIK | Rigging and Animation [After Effects]
- Topic: Skirt rigging
- Replies: 3
- Views: 12668
Re: Skirt rigging
Thanks for the reply. So this opened another can of worms: I've rigged the character in a comp and extracted the controllers into another comp. I did all the animation of the character in this comp, but to animate the skirt I need to go back to the 1st comp, but this comp doesn't have the controller...
- Tue Apr 28, 2020 3:55 pm
- Forum: DUIK | Rigging and Animation [After Effects]
- Topic: edit paths after rigging?
- Replies: 4
- Views: 13525
Re: edit paths after rigging?
Hi, I'm having the same problem, and I would like to change the path shape or the head (to add a head turn slider) without having to re-rig again. Is there a way to just disable or delete just one part of the rig (i.e. the head rig) without deleting the whole rig?
- Mon Apr 27, 2020 9:43 pm
- Forum: DUIK | Rigging and Animation [After Effects]
- Topic: Skirt rigging
- Replies: 3
- Views: 12668
Skirt rigging
Hi, I am rigging this character for an animation, and as you can see the skirt is a problem. I've tried having puppet pins/bones on the 2 edges of the skirt and parent them to the thigh and calf structures, but because in the walk cycle the legs are crossing each other, the skirt gets jumbled up (th...