Search found 721 matches

by Duduf
Mon Feb 17, 2020 5:18 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Pressing "Auto-Rig & IK" gives error message: "Null is not an object"
Replies: 2
Views: 14

Re: Pressing "Auto-Rig & IK" gives error message: "Null is not an object"

Thanks for the feedback, this is a bug it should work with null layers. I'll have a look at that ASAP
by Duduf
Mon Feb 17, 2020 5:17 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Creating long, floppy ears
Replies: 3
Views: 17

Re: Creating long, floppy ears

Yes I'd do this too, just add a couple of hold keyframes on the ears and connect these to the head turn.
If you're using the connector of Duik, don't forget it's better to have all the animations be synchronized, so you may have to add an additionnal keyframe at the end/beginning
by Duduf
Sun Feb 16, 2020 7:24 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Bones not linking to Structure
Replies: 3
Views: 17

Re: Bones not linking to Structure

Just parent them manually or check the autoparent option for layers in the "edit structures" tool (not available in rookie mode)
by Duduf
Sun Feb 16, 2020 7:23 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Creating long, floppy ears
Replies: 3
Views: 17

Re: Creating long, floppy ears

The tail should work well indeed, just use the autorig on the structure then parent the root of each tail to the structure of the head. You may have to add a few keyframes on the rotation of the controllers of the tails, but mlst of the motion will be automated. For a fully automatic rig (but I'm no...
by Duduf
Sun Feb 16, 2020 4:26 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Using Kleaner with Walkcycle
Replies: 2
Views: 20

Re: Using Kleaner with Walkcycle

Hi,

There's an easier way to achieve this, you can use the "list"
https://duik-docs.rainboxlab.org/duik-list.html
which is an easy way to combine expressions/automations
by Duduf
Sat Feb 15, 2020 6:32 pm
Forum: DUIK | Rigging et Animation [After Effects]
Topic: Réduire le rythme de la marche
Replies: 4
Views: 89

Re: Réduire le rythme de la marche

Walk speed: amplitude des pas
Height: frequence


Je changerai les dénominations dans une version future de Duik
by Duduf
Sat Feb 15, 2020 6:30 pm
Forum: DUIK | Rigging et Animation [After Effects]
Topic: Réduire le rythme de la marche
Replies: 4
Views: 89

Re: Réduire le rythme de la marche

Beh si, il suffit de changer le réglage comme on veut, peu importe le design !
by Duduf
Wed Feb 12, 2020 12:11 pm
Forum: Read the docs
Topic: Remove Walk Cycle?
Replies: 12
Views: 8183

Re: Remove Walk Cycle?

and the doc: https://duik-docs.rainboxlab.org/walk-cycle.html

("Caution" paragraph in the section entitled "setup")
by Duduf
Wed Feb 12, 2020 12:10 pm
Forum: Read the docs
Topic: Remove Walk Cycle?
Replies: 12
Views: 8183

Re: Remove Walk Cycle?

by Duduf
Wed Feb 12, 2020 12:09 pm
Forum: DUIK | Rigging and Animation [After Effects]
Topic: Error Create structures
Replies: 5
Views: 3152

Re: Error Create structures

I've got your report on github, thanks for your feedback.

I'll have a look at that this afternoon and I'll let you know what I find (on github)

For the others having the issue, the report is there: https://github.com/Rainbox-dev/DuAEF_Duik/issues/643