Hi
I am currently trying to rig a bear silhouette, but when fully rigged and bones added, it cuts off part of the backside from the torso layer, when I move the body(check out screenshots).
Can someone help me and explain, whats going on and how to fix this?
Thanks
Kev
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Layer cut off when rigged
Re: Layer cut off when rigged
Are these shape layers?
You should check if the mesh expansion of the puppet is right, or maybe precompose the layers before using the puppet tool.
You should check if the mesh expansion of the puppet is right, or maybe precompose the layers before using the puppet tool.
Re: Layer cut off when rigged
Thanks for your reply
Those are Layers importet from Adobe Illustrator (imported as composition, layersize retained). I tried to do exactly the same like in this tutorial https://www.youtube.com/watch?v=9CltId9De6c
Should I probably set the puppets at different points or what do you mean?
Those are Layers importet from Adobe Illustrator (imported as composition, layersize retained). I tried to do exactly the same like in this tutorial https://www.youtube.com/watch?v=9CltId9De6c
Should I probably set the puppets at different points or what do you mean?
Re: Layer cut off when rigged
in this case read this: https://rainbox-dev.github.io/DuAEF_Dui ... -activated