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Walk cycle : heels are moving weirdly

Posted: Sun Sep 08, 2019 11:23 pm
by juliettemp
Hello !

I just started learning Duik Bassel. I rigged my character and everything. When I applied the walk cycle, everything was doing fine except the heels. They tend to stick weirdly on the ground. I tried to apply some puppet starch, but it did nothing...

Here is a video of how it looks like : https://youtu.be/8nk97DWUOa8

Does someone know what is wrong ?

Re: Walk cycle : heels are moving weirdly

Posted: Fri Jan 08, 2021 8:49 am
by TobiTobi
Hey Juliette! Did you ever find out what was the problem?
I have the same thing happening: http://rainboxprod.coop/forum/viewtopic ... 2b96#p3061

Re: Walk cycle : heels are moving weirdly

Posted: Mon Jan 18, 2021 8:14 am
by leastrym
Hi, it can be a problem caused by how you set-up the structures, just move the structures to the pivots, whether they're created one way or the other by default. If you changed some other parameters at this step, it can have affected your walk cycle.

See if this can help you : https://rainboxprod.coop/forum/viewtopi ... e34b45479b

Re: Walk cycle : heels are moving weirdly

Posted: Thu May 06, 2021 6:40 am
by MJ Nooker
juliettemp wrote: Sun Sep 08, 2019 11:23 pm Hello !

I just started learning Duik Bassel. I rigged my character and everything. When I applied the walk cycle, everything was doing fine except the heels. They tend to stick weirdly on the ground. I tried to apply some puppet starch, but it did nothing...

Here is a video of how it looks like : https://youtu.be/8nk97DWUOa8

Does someone know what is wrong ?
As seems to me - u connected the tiptoes and heels to the reversed places - u have connected the tiptoe controller to the heel of puppet and heel controller to the tiptoe ;) Thats why, as for me, DUIK expressions doing bad walk, because of wrong treat of controllers.