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Can you add new keyed properties to an existing connector

Posted: Wed Sep 18, 2019 7:47 pm
by NooberThanU
Hello
I have a connector which is driving a head turn.
I'm trying to add glasses to the character and I was hoping that I could include keys for the glasses using the existing connector instead of creating a new one.
Can this be done?
Thank you!

Re: Can you add new keyed properties to an existing connector

Posted: Thu Oct 03, 2019 10:36 am
by Duduf
Yes, you can just copy/paste the expression from a connected property to the new one.