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flip hominoid ?

Posted: Tue Sep 24, 2019 3:39 pm
by gordie
Hi,
How do you flip the hominoid before rigging it ?

By the way, I guess it would be an idea to have it flipped by default, since it seems that most people will make their character from the left to the right, no ?

Thanks !

Re: flip hominoid ?

Posted: Thu Oct 03, 2019 10:47 am
by Duduf
What do you mean?
Just move the structures where you need them, there's no predefined direction at all.

Re: flip hominoid ?

Posted: Fri Nov 01, 2019 3:10 pm
by Stoph
But there is... toes point left or right... it's a real pain to make characters face the opposite direction. Can this be an update in the next version? The ability to keyframe flipping the character would unlock a lock.

Re: flip hominoid ?

Posted: Fri Nov 01, 2019 7:40 pm
by Duduf
You could also parent it to a null and flip the null