Hi, I'm trying to make a simple animation using solids and shapes. In my first project I was able to add bones, move them around and use the IK feature fine, but after trying again in a new project I'm having issues. I'm sure I am doing all the same steps, and even did a third project with just one solid to make sure, but every time I try to move a bone my solid layer warps and distorts. I have attached links to screenshots of what is happening. Any ideas? The first picture is my timeline after adding bones, the second picture is the solid after I try to move a bone (in this case, the elbow), the third picture is what it looks like before I move anything.
https://drive.google.com/file/d/10qVS9C ... p=sharing
https://drive.google.com/file/d/1jHg_nd ... p=sharing
https://drive.google.com/file/d/1XGhD3r ... sp=sharing
This forum has been permanently closed and archived; you can still access all content but can't post anymore.
Of course, you can still join us in other places!
To get support and talk about RxLaboratory and with the team, come here: https://rainboxlab.org/support/
Of course, you can still join us in other places!
To get support and talk about RxLaboratory and with the team, come here: https://rainboxlab.org/support/
Solids distort after adding bones
Re: Solids distort after adding bones
Oo
Never seen this before. I think it's an issue with the AE Puppet tool. You may display the mesh, and try to move the puppet pins before using Duik and see what happens...
Never seen this before. I think it's an issue with the AE Puppet tool. You may display the mesh, and try to move the puppet pins before using Duik and see what happens...
Re: Solids distort after adding bones
I had that same problem till I precomposed each shape layer, then rigged.