I have auto-rigged my character, and it all works fine until I try to lift the character's hand - I am trying to position the hand next to the ear as if listening (or lift the hand to drink), but at a certain point the elbow "jumps" up rather than stay down.
This is an example of what's happening: My question is - is there a way to add an elbow controller to an auto-rig so that I could control the position of the elbow when animating an arm? I have seen it done with puppet pins and bones, but couldn't find a way to do this with an auto-rig.
I found this page which seems to address this issue: https://www.youtube.com/watch?v=rsgcziTs9Dg but couldn't find it anywhere in the plugin, has this not been implemented yet?
I will appreciate any tips on how to do this!
Thanks
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