Using the walk cycle for a character and want her to raise her hand as she's walking. The walk cycle seems to disconnect the controller from the hand. I tried moving the foot, spine, etc and all of those worked, it's only the hands that get disconnected.
I'm going to do a work around and not include the arm in the walk cycle, and animate the arm on it's own.
But shouldn't I be able to still use the controllers even in a walk cycle?
thanks.
Walk cycle disconnects hands
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Re: Walk cycle disconnects hands
Hi! I have the same problem with arms, but this link doesn't work( Could you please help me?
Duduf wrote: ↑Mon Apr 22, 2019 11:55 am read this: https://rainbox-dev.github.io/DuAEF_Dui ... -whys-that
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Re: Walk cycle disconnects hands
You need to switch between IK and FK, Duik provides a tool to ease this IK/FK that you can animate on and off