Back in Duik Bassel.0, I could click the Bones button and it would add bones to every puppet pin.
I might be doing something wrong but it looks like in Bassel.1, it doesn't add bones to all the puppets anymore. It'll add a single bone layer in the center of the comp. Is that normal?
This forum has been permanently closed and archived; you can still access all content but can't post anymore.
Of course, you can still join us in other places!
To get support and talk about RxLaboratory and with the team, come here: https://rainboxlab.org/support/
Of course, you can still join us in other places!
To get support and talk about RxLaboratory and with the team, come here: https://rainboxlab.org/support/
Bassel.1 Bones
Re: Bassel.1 Bones
I think this is beacause some changes to the way the structures and bones are created.
You'll have to select at least the puppet effect for creating bones in Bassel.1
I can't revert to the previous behaviour because bones work a bit differently internally...
You'll have to select at least the puppet effect for creating bones in Bassel.1
I can't revert to the previous behaviour because bones work a bit differently internally...
Re: Bassel.1 Bones
Oh awesome! That's only one extra keypress so it's easy enough to work around. Thanks for the reply